Underwater WeaponsMost traditional weapons won't fire while submerged, but special equipment has been added to ease the transition. Indar, Amerish, Hossin, and Esamir will all be retrofitted with these new water mechanics at a later date (so don't dip your toes into that frozen river just yet.) Projectiles that enter the water are hit with heavy drag.Infantry and treaded vehicles prowl the ocean floor.Air vehicles cruise beneath the waves like submarines.Wheeled Vehicles putter along the surface.Every vehicle, infantry, and projectile interaction has been re-engineered to accommodate these new mechanics. Water MechanicsAs a part of a massive undertaking, we've completely changed how water works in PlanetSide 2. Enemy vehicles that stray too close will be shot out of the sky by the shipboard Particle Projection Cannon. Unlike traditional maps, there are no Warpgates on Oshur, and this flotilla of heavily armed fleet carriers will become your new base of operations. With this new island battleground, there is something to enjoy no matter your style of gameplay.Įxodus FlotillaThe expedition to Oshur took place aboard the new Exodus-class Fleet Carriers. The towering Trident Relays necessitate air support and quick responses, the lattice has deliberate and strategic cutoffs for squad and platoon leaders to pursue, the beachheads and mid-field bases carve a meaningful role for construction the open savannahs, sandy beaches, and tropical jungles foster vehicle battles and heavy armor usage and the hand-crafted designer-driven bases create unique and learnable gameplay spaces for hardened infantry veterans. Something for EveryoneOshur was designed with an emphasis on logistics and diversity of gameplay. The tropical isles of Oshur are reminiscent of a time before the Auraxian war, where research and exploration were the most valued pursuits, and the factions weren't fully divided. Welcome to the Isles of OshurA new, massive-scale continent makes its way to PlanetSide 2 for the first time since 2014.